/* * Client-specific configuration for FTB Ultimine * Modpack defaults should be defined in /config/ftbultimine-client.json5 * (may be overwritten on modpack update) * Players may locally override this by copying into /local/ftbultimine-client.json5 * (will NOT be overwritten on modpack update) */ { general: { /* * Does the player need to be holding the Ultimine key to cycle through shapes with the keyboard? * Default: true */ require_ultimine_key_for_cycling: true, /* * When true, display the newly-selected shape as a hotbar message after an Ultimine shape change * Default: false */ shape_feedback_hotbar_message: false, }, overlay: { // Default: 2 | Range: -∞ ~ +∞ overlay_inset_x: 2, // Default: 2 | Range: -∞ ~ +∞ overlay_inset_y: 20, /* * Default: "top_left" * Valid values: "top_left", "top", "top_right", "right", "bottom_right", "bottom", "bottom_left", "left" */ overlay_pos: "top_left", // Default: 1.0 | Range: -∞ ~ +∞ overlay_scale: 1.0, /* * When holding the Ultimine key, must the player also be sneaking to show the shapes menu? * Default: false */ require_sneak_for_menu: false, /* * When displaying the shape selection menu by holding the Ultimine key * and sneaking at the same time, the number of shape names to display * above and below the selected shape * Default: 2 | Range: 1 ~ 5 */ shape_menu_context_lines: 2, }, rendering: { /* * Alpha value (0-255) for dig preview lines which are 'inside' blocks * Default: 45 | Range: 0 ~ 255 */ preview_line_alpha: 45, /* * Maximum number of blocks the white outline should be rendered for * Keep in mind this may get *very* laggy for large amounts of blocks! * Default: 256 | Range: 0 ~ 2147483647 */ render_outline: 256, }, }