#EmbersTextAPI Client Configuration [general] #Master toggle for immersive messages (sent via commands/API) immersiveMessagesEnabled = true #Effect Settings [effects] #List of effect names to disable globally (e.g. ["glitch", "shake"]). Disabled effects render as plain text. disabledEffects = [] #Disables all positional/motion effects (wave, bounce, swing, shake, etc.). Color effects still work. Accessibility feature. reduceMotion = false #Caps neon/glow quality. 1=fast(6 samples), 2=balanced(12), 3=quality(20). Lower for better performance. # Default: 3 # Range: 1 ~ 3 maxNeonQuality = 3 #Limits [limits] #Maximum immersive message duration in ticks. 0 = unlimited. # Default: 0 # Range: > 0 maxMessageDuration = 0 #Maximum simultaneous active messages per player. 0 = unlimited. # Default: 0 # Range: > 0 maxActiveMessages = 0 #Performance [performance] #Max entries in TextLayoutCache LRU. Higher = more memory, fewer recomputations. # Default: 256 # Range: 64 ~ 2048 textLayoutCacheSize = 256 #Master toggle for SDF font rendering. When false, SDF fonts fall back to vanilla bitmap. sdfEnabled = true