[common.biome] MixinBiome = true [common.block] MixinBeehiveBlockEntity = true MixinBlockState = true MixinBlockStateBase = true MixinCopperGrateBlock = true MixinLayeredCauldronBlock = true MixinFallingBlock = true [common.chunk] MixinAccessorLevelChunkSection = true MixinChunkAccess = true MixinLevelChunk = true MixinPalettedContainer = true MixinSimpleBitStorage = true MixinZeroBitStorage = true [common.command] MixinWeatherCommand = true [common.entity] MixinEntity = true MixinLivingEntity = true MixinWanderingTrader = true [common.level] MixinAttributeTrackSampler = true MixinLevel = true MixinMinecraftServer = true MixinServerLevel = true [common.worldgen] MixinSurfaceSystem = true [common.item] MixinMapItem = true [compat.neoforge] BlockStateModelHooksAccessor = true MixinIBlockExtension = true [compat.iris] MixinAbstractBlockRenderContext = true MixinBlockRenderTask = true MixinBiomeUniforms = true [compat.sodium] MixinAbstractBlockRenderContext = true MixinBlockRenderer = true MixinBlockRenderTask = true MixinClonedChunkSection = true MixinDefaultModelEmitter = true MixinLevelSlice = true MixinNeoForgeModelAccess = true Mixin_FoliageColorSource = true Mixin_ColorSource = true [data] MixinsRegistriesDatapackGenerator = true RegistrySetBuilderMixin = true [game] MixinBee_BeePollinateGoal = true MixinBeehiveBlockEntity = true MixinBreedGoal = true MixinCow = true MixinFishingHook = true [client] MixinClientClientLevel = true MixinClientLevelChunk = true MixinGameRenderer = true MixinLocalPlayer = true MixinMinecraftClient = true MixinWeatherEffectRenderer = true [client.biome] MixinBiomeColors = true MixinClientBiome = true [client.block] MixinBlockColors = true MixinClientBlockState = true [client.block.sign] MixinHangingSignRenderer = true MixinHangingSignScreen = true [client.chunk] MixinModelBlockRenderer = true MixinRenderChunkRegion_IMapSlice = true MixinSectionCompiler = true [client.model] MixinModelBakery = true MixinModelManager = true MixinTextureAtlasSprite = true [client.sound] MixinMusicManager = true [client.particle] MixinFallingDustParticleProvider = true