#Maximum number of familiars a player can store. #WARNING: Higher values may cause performance issues, especially on servers. # Default: 10 # Range: 1 ~ 100 maxFamiliars = 10 #List of entity types that cannot be stored. Format: ["minecraft:wolf", "minecraft:cat"] entityBlacklist = [] #List of additional entity types that can be stored beyond the default tamed entities. #Format: ["minecraft:cow", "minecraft:sheep"] entityWhitelist = [] #Cooldown in minutes before a released familiar returns to the book after death # Default: 20 # Range: 0 ~ 1440 resurrectionCooldownMinutes = 20 #Experience levels required to skip the resurrection cooldown. # Default: 5 # Range: 0 ~ 100 resurrectionXpCost = 5 #Automatically remove familiars from the book if their mod is no longer installed. autoRemoveInvalidFamiliars = false #Enable the resurrection system. If disabled, familiars will not return to the book after death enableResurrection = true